GENERAL
VAMPYRES
WEREWOLVES

VAMPIRES

GENERAL. The vampires in The Equilibrium of Night are NOT like vampires from other games. They are a breed created for this game.

VAMPIRE STRENGTH. The vampires in this game are very fast, very strong, and heal very quickly. Each vampire has a special power. THIS POWER WILL UNDER NO CIRCUMSTANCE EVER MAKE THE VAMPIRE INVULNERABLE.

VAMPIRE WEAKNESSES. These are normal weaknesses, sunlight, a stake through the heart, and beheading will kill a vampire. When a vampire dies it turns to dust in a ball of flame.

VAMPIRE SPECIAL POWER. A vampire player must choose their own special power. Examples of acceptable special powers are...empathy, mesmerization, etc. Common sense should tell you what is acceptable and what isn't. If you have questions about acceptable powers, please contact the GMs.

TRANSFORMING HUMANS. A vampire may bite a human and choose to turn that human into another vampire. If the vampire player wishes to do this to a hunter player, they must get permission from that player. The same goes for killing another player. IF PERMISSION IS NOT GRANTED, THE OFFENDING PLAYER WILL BE REMOVED FROM THE GAME.

NEXT: WEREWOLF